Created
January 30, 2013 16:36
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Starling QuadBatch test
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/** | |
* Created with IntelliJ IDEA. | |
* User: wrobel221 | |
* Date: 10.10.12 | |
* Time: 00:13 | |
* To change this template use File | Settings | File Templates. | |
*/ | |
package com.blackmoondev.panda.boot.test | |
{ | |
import com.blackmoondev.ashes.debug.DebugFunctionCaller; | |
import com.blackmoondev.ashes.model.assets.STextureAtlasFactory; | |
import com.blackmoondev.panda.game.animations.PandaAnimation; | |
import com.blackmoondev.spritesheet.textures.provider.SAtlasProvider; | |
import feathers.controls.Header; | |
import feathers.controls.Label; | |
import feathers.controls.Screen; | |
import starling.core.Starling; | |
import starling.display.DisplayObject; | |
import starling.display.Image; | |
import starling.display.MovieClip; | |
import starling.display.QuadBatch; | |
import starling.events.Event; | |
import starling.textures.Texture; | |
import starling.textures.TextureAtlas; | |
import utils.array.getRandomElement; | |
import utils.number.randomIntegerWithinRange; | |
public class SQuadBatchTest extends Screen | |
{ | |
[Embed(source="/../assets/panda.png", mimeType='image/png')] | |
public static const spritesheet : Class; | |
[Embed(source="/../assets/panda.xml", mimeType="application/octet-stream")] | |
public static const configXML : Class; | |
public function SQuadBatchTest() { | |
super(); | |
this.addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler ); | |
} | |
private var debugFC : DebugFunctionCaller; | |
private var atlas : TextureAtlas; | |
private var _quadBatch : QuadBatch; | |
private var _images : Vector.<Image>; | |
private var header : Header; | |
public static const ANIMATIONS : Array = ['Panda_Fall', 'Panda_Ground', 'Panda_KilledDestroy', 'Panda_KilledFall', 'ParachuteDestroy', 'ShootEffect']; | |
private var _label : Label; | |
private function addedToStageHandler( event : Event ) : void { | |
this.removeEventListener( Event.ADDED_TO_STAGE, addedToStageHandler ); | |
/** | |
* STARLING | |
*/ | |
var atlasProvider : SAtlasProvider = new SAtlasProvider( | |
new STextureAtlasFactory( | |
configXML, spritesheet | |
) ); | |
atlas = atlasProvider.atlas; | |
_quadBatch = new QuadBatch(); | |
addChild( _quadBatch ); | |
debugFC = new DebugFunctionCaller( Starling.current.nativeOverlay, 0, 100 ); | |
debugFC.add( _quadBatch.reset, 'reset' ); | |
debugFC.add( addMovieClips, '+1 mc', 1 ); | |
debugFC.add( addMovieClips, '+10 mc', 10 ); | |
debugFC.add( addMovieClips, '+100 mc', 100 ); | |
// debugFC.add( addImages, '+1 img', 1 ); | |
// debugFC.add( addImages, '+10 img', 10 ); | |
// debugFC.add( addImages, '+100 img', 100 ); | |
_images = new Vector.<Image>(); | |
this.addEventListener(Event.ENTER_FRAME, update); | |
header = new Header(); | |
addChild( header ); | |
} | |
private function update( e : Event ) : void { | |
_quadBatch.reset(); | |
batching(); | |
} | |
private function updateTitle() : void { | |
header.title = 'images count: ' + _images.length; | |
} | |
private function batching() : void { | |
for each ( var image : Image in _images ) { | |
_quadBatch.addImage( image ); | |
} | |
} | |
private function addMovieClips(count:int = 1) : void { | |
for ( var i : int = 0; i < count; i++ ) { | |
var textures : Vector.<Texture> = atlas.getTextures( getRandomElement(ANIMATIONS) ); | |
var movieClip : MovieClip = new MovieClip( textures, 60 ); | |
Starling.juggler.add( movieClip ); | |
randomizeMCFrame( movieClip ); | |
randomizePosition( movieClip ); | |
_images.push( movieClip ); | |
} | |
updateTitle() | |
} | |
private function randomizeMCFrame( mc : MovieClip ) : void { | |
mc.currentFrame = randomIntegerWithinRange( 0, mc.numFrames - 1 ); | |
} | |
private function addImages(count:int = 1) : void { | |
for ( var i : int = 0; i < count; i++ ) { | |
var texture : Texture = atlas.getTexture('Panda_Fall0000'); | |
var image : Image = new Image( texture ); | |
randomizePosition( image ); | |
_images.push( image ); | |
} | |
updateTitle() | |
} | |
private function randomizePosition( object : DisplayObject ) : void { | |
object.x = randomIntegerWithinRange( 0, width - object.width ); | |
object.y = randomIntegerWithinRange( 0, height - object.height ); | |
} | |
} | |
} |
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