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package org.robotlegs.utilities.remote | |
{ | |
import com.adobe.serializers.json.JSONDecoder; | |
import mx.collections.ArrayCollection; | |
public class JsonRemoteService extends RemoteServiceBase | |
{ | |
public function JsonRemoteService(rootURL:String = "") | |
{ |
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private function xmlToObject(xml:XML, chain:Object=null):Object | |
{ | |
if(!chain) | |
chain = {}; | |
for each(var child:XML in xml.children()) | |
{ | |
(child.children().length() > 1 || (child.children().length() == 1 && child.hasComplexContent())) | |
? chain[child.name().toString()] = xmlToObject(child, chain[child.name().toString()]) | |
: chain[child.name().toString()] = chain[child.name().toString()] = child.text().toString(); |
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package com.destroytoday.example | |
{ | |
public class StaticClass | |
{ | |
{ trace('constructed'); } // <-- static constructor | |
} | |
} |
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package org.robotlegs.core | |
{ | |
import org.osflash.signals.ISignal; | |
/** | |
* @author Abel de Beer | |
*/ | |
public interface IGuardedSignalCommandMap | |
{ | |
function mapGuardedSignal(signal:ISignal, commandClass:Class, guards:*, oneShot:Boolean = false):void; |
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package | |
{ | |
// Dependencies: | |
// as3swf.swc | |
// as3commons-bytecode-1.0-RC1.swc | |
// as3commons-lang-0.3.2.swc | |
// as3commons-logging-2.0.swc | |
// as3commons-reflect-1.3.4.swc | |
// MinimalComps_0_9_9.swc |
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package ru.inspirit.asfeat.struct | |
{ | |
/** | |
* Simple but fast Dual Linked List approach | |
* Core implementation idea grabbed from Linux Kernel C source | |
* | |
* @author Eugene Zatepyakin | |
*/ | |
public final class LList | |
{ |
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1. github.com/robotlegs/robotlegs-framework/blob/master/src/org/robotlegs/base/CommandMap.as: | |
// only one mapping possible | |
mapValues(); | |
command = createCommand(mapping); | |
unmapValues(); | |
command.execute(); | |
2. github.com/joelhooks/signals-extensions-CommandSignal/blob/master/src/org/robotlegs/base/SignalCommandMap.as: |
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fsm | |
.configureState( StateNames.HAPPINESS ) | |
.withEntryGuards( OnlyIfHappy, OnlyIfSmiling ) | |
.withExitiGuards( OnlyIfAnxious ) | |
.withTargets( StateNames.SADNESS, StateNames.ECSTACY ); |
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package org.devboy; | |
import haxe.macro.Type; | |
import neko.Lib; | |
import haxe.macro.Expr; | |
import haxe.macro.Context; | |
class Funk | |
{ |
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using UnityEngine; | |
using System.Collections; | |
using System; | |
using System.Collections.Generic; | |
public class AssetGPULoader : MonoBehaviour { | |
public Camera activeCamera; | |
RenderTexture _rt; | |
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