Something can be defined as a game when there one or more main agents, called players, have a set of actions they can do, that will alter the current state or the environment, and when, alongside that, there are two kinds of reward possible for such actions:
- Positive reward: think grabbing a coin, a powerup or a life.
- Negative reward: think being hit by an enemy, or just plain dying.
To help understand more about games, why they are so, and why (most) games are perfectly fine, we