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March 2, 2024 18:17
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Simple tetris game for microbit using Code-kingdoms editor
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let gameOver = false | |
let y = 0 | |
let x = 0 | |
let rowFull = false | |
let canFall = false | |
let delay = 0 | |
input.onButtonPressed(Button.A, () => { | |
led.unplot(x, y) | |
if (x > 0 && !(led.point(x - 1, y))) { | |
x = x - 1 | |
} | |
led.plot(x, y) | |
}) | |
input.onButtonPressed(Button.B, () => { | |
led.unplot(x, y) | |
if (x < 4 && !(led.point(x + 1, y))) { | |
x = x + 1 | |
} | |
led.plot(x, y) | |
}) | |
function tryFall() { | |
canFall = y < 4 && !(led.point(x, y + 1)) | |
if (canFall) { | |
led.unplot(x, y) | |
y = y + 1 | |
led.plot(x, y) | |
} else { | |
gameOver = y == 0 | |
} | |
checkFullRow() | |
} | |
function checkFullRow() { | |
rowFull = true | |
for (let xx = 0; xx <= 5 - 1; xx++) { | |
if (!(led.point(xx, 4))) { | |
rowFull = false | |
} | |
} | |
if (rowFull) { | |
delay = delay * 4 / 5 | |
for (let xx2 = 0; xx2 <= 5 - 1; xx2++) { | |
led.unplot(xx2, 4) | |
} | |
for (let yy = 3; yy > 0; yy--) { | |
for (let xx3 = 0; xx3 < 5; xx3++) { | |
if (led.point(xx3, yy)) { | |
led.unplot(xx3, yy) | |
led.plot(xx3, yy + 1) | |
} | |
} | |
} | |
} | |
} | |
delay = 500 | |
canFall = true | |
while (!(gameOver)) { | |
y = 0 | |
x = Math.random(4) | |
canFall = true | |
led.plot(x, y) | |
while (canFall) { | |
basic.pause(delay) | |
tryFall() | |
} | |
} | |
basic.showLeds(` | |
. # . # . | |
. . . . . | |
. . . . . | |
. # # # . | |
# . . . # | |
`) |
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