Original GLSL keijiro/ShaderSketches/Fragment/Boxes.glsl
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<IfModule mod_rewrite.c> | |
<IfModule mod_negotiation.c> | |
Options -MultiViews -Indexes | |
</IfModule> | |
RewriteEngine On | |
# Handle Authorization Header | |
RewriteCond %{HTTP:Authorization} . | |
RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization}] |
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#!/usr/bin/env python | |
# WS server example that synchronizes state across clients | |
import asyncio | |
import json | |
import logging | |
import websockets | |
from asyncio_mqtt import Client, MqttError |
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#!usr/bin/env python3 | |
# -*- coding: utf-8 -*- | |
# python 3.7.3 can work others will can't ;) | |
import asyncio | |
import logging | |
from asyncio_mqtt import Client, MqttError | |
import websockets | |
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#!usr/bin/env python3 | |
# -*- coding: utf-8 -*- | |
import asyncio | |
import logging | |
from asyncio_mqtt import Client, MqttError | |
import websockets | |
ws = "" | |
logger = logging.getLogger(__name__) |
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#include <CAN.h> | |
// https://github.com/sandeepmistry/arduino-CAN | |
// For DO IT Dev On board LED | |
// MCP2551 VCC5V-DOITDEVBoaredVin CTX-5 CRX-5 | |
#include "freertos/task.h" | |
#define ONBLED 2 // For DO IT Dev On board LED | |
#define ON 1 |
Original GLSL
keijiro/ShaderSketches/Fragment/Circles4.glsl
Original GLSL
keijiro/ShaderSketches/Fragment/Circles2.glsl
Original GLSL
keijiro/ShaderSketches/Fragment/Circles.glsl
Unity Shader
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#version 150 | |
uniform float time; | |
uniform vec2 resolution; | |
out vec4 fragColor; | |
float rand(vec2 uv) | |
{ | |
return fract(sin(dot(uv, vec2(12.9898, 78.233))) * 43758.5453); | |
} |
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