State of Roblox graphics API across all platforms, with percentage deltas since EOY 2020. Updated December 31 2021.
| API | Share |
|---|---|
| Direct3D 11+ | 92% (+3%) |
| Direct3D 10.1 | 5% (-2%) |
| Direct3D 10.0 | 3% (-0.5%) |
| API | Share |
|---|---|
| Direct3D 11+ | 96% (+1%) |
| Direct3D 10.1 | 3% (-0.5%) |
| Direct3D 10.0 | 1% (-0.5%) |
| API | Share |
|---|---|
| Direct3D 11 | 100% |
| API | Share |
|---|---|
| Metal | 89% (+3%) |
| OpenGL 4.1 | 7% (-2%) |
| OpenGL 3.3 | 4% (-1%) |
| API | Share |
|---|---|
| Metal | 99.9% (+0.4%) |
| OpenGL ES 2.0 | 0.1% (-0.4%) |
| API | Share |
|---|---|
| Vulkan 1.1 | 71% (+24%) |
| Vulkan 1.0 | 14% (-9%) |
| OpenGL ES 3.2 | 8% (-2%) |
| OpenGL ES 3.1 | 4% (-5%) |
| OpenGL ES 3.0 | 3% (-5%) |
| OpenGL ES 2.0 | 1% (-2%) |
is this to make graphics better in roblox??