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#include<bits/stdc++.h> | |
using namespace std; | |
#define V 6 //No of vertices | |
int selectMinVertex(vector<int>& value,vector<bool>& processed) | |
{ | |
int minimum = INT_MAX; | |
int vertex; | |
for(int i=0;i<V;++i) | |
{ | |
if(processed[i]==false && value[i]<minimum) | |
{ | |
vertex = i; | |
minimum = value[i]; | |
} | |
} | |
return vertex; | |
} | |
void dijkstra(int graph[V][V]) | |
{ | |
int parent[V]; //Stores Shortest Path Structure | |
vector<int> value(V,INT_MAX); //Keeps shortest path values to each vertex from source | |
vector<bool> processed(V,false); //TRUE->Vertex is processed | |
//Assuming start point as Node-0 | |
parent[0] = -1; //Start node has no parent | |
value[0] = 0; //start node has value=0 to get picked 1st | |
//Include (V-1) edges to cover all V-vertices | |
for(int i=0;i<V-1;++i) | |
{ | |
//Select best Vertex by applying greedy method | |
int U = selectMinVertex(value,processed); | |
processed[U] = true; //Include new Vertex in shortest Path Graph | |
//Relax adjacent vertices (not yet included in shortest path graph) | |
for(int j=0;j<V;++j) | |
{ | |
/* 3 conditions to relax:- | |
1.Edge is present from U to j. | |
2.Vertex j is not included in shortest path graph | |
3.Edge weight is smaller than current edge weight | |
*/ | |
if(graph[U][j]!=0 && processed[j]==false && value[U]!=INT_MAX | |
&& (value[U]+graph[U][j] < value[j])) | |
{ | |
value[j] = value[U]+graph[U][j]; | |
parent[j] = U; | |
} | |
} | |
} | |
//Print Shortest Path Graph | |
for(int i=1;i<V;++i) | |
cout<<"U->V: "<<parent[i]<<"->"<<i<<" wt = "<<graph[parent[i]][i]<<"\n"; | |
} | |
int main() | |
{ | |
int graph[V][V] = { {0, 1, 4, 0, 0, 0}, | |
{1, 0, 4, 2, 7, 0}, | |
{4, 4, 0, 3, 5, 0}, | |
{0, 2, 3, 0, 4, 6}, | |
{0, 7, 5, 4, 0, 7}, | |
{0, 0, 0, 6, 7, 0} }; | |
dijkstra(graph); | |
return 0; | |
} | |
//TIME COMPLEXITY: O(V^2) | |
//TIME COMPLEXITY: (using Min-Heap + Adjacency_List): O(ElogV) |
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.
#include<bits/stdc++.h> using namespace std; #define INF 99999 // function to create an edge void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){ graph[u].push_back({v, w}); graph[v].push_back({u, w}); } void dijkstras(vector<pair<int, int>> graph[], int src, int V){ // use priority queue as min heap priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq; // distance vector vector<int>dist(V, INF); pq.push(make_pair(0, src)); dist[src] = 0; // normal BFS traversal while(!pq.empty()){ int u = pq.top().second; pq.pop(); // traverse for the neighbors of u for(auto x : graph[u]){ // x = {v, wt} int v = x.first; int wt = x.second; if(dist[v]>dist[u] + wt){ dist[v] = dist[u] + wt; pq.push(make_pair(dist[v], v)); } } } cout<<"Vertex Distance from src\n"; for(int i=0; i<V; i++) cout<<i<<"\t"<<dist[i]<<endl; } int main(){ int V = 9; vector<pair<int, int>> graph[V]; addEdge(graph ,0, 1, 4); addEdge(graph ,0, 7, 8); addEdge(graph ,1, 2, 8); addEdge(graph ,1, 7, 11); addEdge(graph ,2, 3, 7); addEdge(graph ,2, 8, 2); addEdge(graph ,2, 5, 4); addEdge(graph ,3, 4, 9); addEdge(graph ,3, 5, 14); addEdge(graph ,4, 5, 10); addEdge(graph ,5, 6, 2); addEdge(graph ,6, 7, 1); addEdge(graph ,6, 8, 6); addEdge(graph ,7, 8, 7); dijkstras(graph, 0, 9); }
This needs an explanatory video I feel. I don't understand, how the priority queue is defined.
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.
#include<bits/stdc++.h> using namespace std; #define INF 99999 // function to create an edge void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){ graph[u].push_back({v, w}); graph[v].push_back({u, w}); } void dijkstras(vector<pair<int, int>> graph[], int src, int V){ // use priority queue as min heap priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq; // distance vector vector<int>dist(V, INF); pq.push(make_pair(0, src)); dist[src] = 0; // normal BFS traversal while(!pq.empty()){ int u = pq.top().second; pq.pop(); // traverse for the neighbors of u for(auto x : graph[u]){ // x = {v, wt} int v = x.first; int wt = x.second; if(dist[v]>dist[u] + wt){ dist[v] = dist[u] + wt; pq.push(make_pair(dist[v], v)); } } } cout<<"Vertex Distance from src\n"; for(int i=0; i<V; i++) cout<<i<<"\t"<<dist[i]<<endl; } int main(){ int V = 9; vector<pair<int, int>> graph[V]; addEdge(graph ,0, 1, 4); addEdge(graph ,0, 7, 8); addEdge(graph ,1, 2, 8); addEdge(graph ,1, 7, 11); addEdge(graph ,2, 3, 7); addEdge(graph ,2, 8, 2); addEdge(graph ,2, 5, 4); addEdge(graph ,3, 4, 9); addEdge(graph ,3, 5, 14); addEdge(graph ,4, 5, 10); addEdge(graph ,5, 6, 2); addEdge(graph ,6, 7, 1); addEdge(graph ,6, 8, 6); addEdge(graph ,7, 8, 7); dijkstras(graph, 0, 9); }
Good Work @captSteveRogers
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.
#include<bits/stdc++.h> using namespace std; #define INF 99999 // function to create an edge void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){ graph[u].push_back({v, w}); graph[v].push_back({u, w}); } void dijkstras(vector<pair<int, int>> graph[], int src, int V){ // use priority queue as min heap priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq; // distance vector vector<int>dist(V, INF); pq.push(make_pair(0, src)); dist[src] = 0; // normal BFS traversal while(!pq.empty()){ int u = pq.top().second; pq.pop(); // traverse for the neighbors of u for(auto x : graph[u]){ // x = {v, wt} int v = x.first; int wt = x.second; if(dist[v]>dist[u] + wt){ dist[v] = dist[u] + wt; pq.push(make_pair(dist[v], v)); } } } cout<<"Vertex Distance from src\n"; for(int i=0; i<V; i++) cout<<i<<"\t"<<dist[i]<<endl; } int main(){ int V = 9; vector<pair<int, int>> graph[V]; addEdge(graph ,0, 1, 4); addEdge(graph ,0, 7, 8); addEdge(graph ,1, 2, 8); addEdge(graph ,1, 7, 11); addEdge(graph ,2, 3, 7); addEdge(graph ,2, 8, 2); addEdge(graph ,2, 5, 4); addEdge(graph ,3, 4, 9); addEdge(graph ,3, 5, 14); addEdge(graph ,4, 5, 10); addEdge(graph ,5, 6, 2); addEdge(graph ,6, 7, 1); addEdge(graph ,6, 8, 6); addEdge(graph ,7, 8, 7); dijkstras(graph, 0, 9); }
you visiting again and again when the node is already visited. how will you keep track of visited nodes?
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.
#include<bits/stdc++.h> using namespace std; #define INF 99999 // function to create an edge void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){ graph[u].push_back({v, w}); graph[v].push_back({u, w}); } void dijkstras(vector<pair<int, int>> graph[], int src, int V){ // use priority queue as min heap priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq; // distance vector vector<int>dist(V, INF); pq.push(make_pair(0, src)); dist[src] = 0; // normal BFS traversal while(!pq.empty()){ int u = pq.top().second; pq.pop(); // traverse for the neighbors of u for(auto x : graph[u]){ // x = {v, wt} int v = x.first; int wt = x.second; if(dist[v]>dist[u] + wt){ dist[v] = dist[u] + wt; pq.push(make_pair(dist[v], v)); } } } cout<<"Vertex Distance from src\n"; for(int i=0; i<V; i++) cout<<i<<"\t"<<dist[i]<<endl; } int main(){ int V = 9; vector<pair<int, int>> graph[V]; addEdge(graph ,0, 1, 4); addEdge(graph ,0, 7, 8); addEdge(graph ,1, 2, 8); addEdge(graph ,1, 7, 11); addEdge(graph ,2, 3, 7); addEdge(graph ,2, 8, 2); addEdge(graph ,2, 5, 4); addEdge(graph ,3, 4, 9); addEdge(graph ,3, 5, 14); addEdge(graph ,4, 5, 10); addEdge(graph ,5, 6, 2); addEdge(graph ,6, 7, 1); addEdge(graph ,6, 8, 6); addEdge(graph ,7, 8, 7); dijkstras(graph, 0, 9); }
you visiting again and again when the node is already visited. how will you keep track of visited nodes?
I think pq.pop() is handling that.
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.
#include<bits/stdc++.h> using namespace std; #define INF 99999 // function to create an edge void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){ graph[u].push_back({v, w}); graph[v].push_back({u, w}); } void dijkstras(vector<pair<int, int>> graph[], int src, int V){ // use priority queue as min heap priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq; // distance vector vector<int>dist(V, INF); pq.push(make_pair(0, src)); dist[src] = 0; // normal BFS traversal while(!pq.empty()){ int u = pq.top().second; pq.pop(); // traverse for the neighbors of u for(auto x : graph[u]){ // x = {v, wt} int v = x.first; int wt = x.second; if(dist[v]>dist[u] + wt){ dist[v] = dist[u] + wt; pq.push(make_pair(dist[v], v)); } } } cout<<"Vertex Distance from src\n"; for(int i=0; i<V; i++) cout<<i<<"\t"<<dist[i]<<endl; } int main(){ int V = 9; vector<pair<int, int>> graph[V]; addEdge(graph ,0, 1, 4); addEdge(graph ,0, 7, 8); addEdge(graph ,1, 2, 8); addEdge(graph ,1, 7, 11); addEdge(graph ,2, 3, 7); addEdge(graph ,2, 8, 2); addEdge(graph ,2, 5, 4); addEdge(graph ,3, 4, 9); addEdge(graph ,3, 5, 14); addEdge(graph ,4, 5, 10); addEdge(graph ,5, 6, 2); addEdge(graph ,6, 7, 1); addEdge(graph ,6, 8, 6); addEdge(graph ,7, 8, 7); dijkstras(graph, 0, 9); }
you visiting again and again when the node is already visited. how will you keep track of visited nodes?
We don't, that's why the priority queue implementation used a lot a memory, for a memory efficient solution, use a set, we cant update a set as well but we can remove at any level and insert a new better distance node, whereas in priority queue random access is not possible.
The Code using set is -
void dijkstraSSSP(int src)
{
unordered_map<int, int> dist;
for (auto i : m)
{
dist[i.first] = INT_MAX;
}
//First is distance as set sorts according to first parameter
set<pair<int, int>> s;
dist[src] = 0;
s.insert(make_pair(0, src));
while (!s.empty())
{
auto given_pair = *(s.begin());
int node = given_pair.second;
int child_dist = given_pair.first;
s.erase(given_pair);
for (auto childPair : m[node])
{
if (dist[childPair.first] > child_dist + childPair.second)
{ //dist[node]
//updation is not possible
//remove and insert
int dest = childPair.first;
auto t = s.find(make_pair(dist[dest], dest));
if (t != s.end())
{
s.erase(t);
}
dist[dest] = child_dist + childPair.second;
s.insert(make_pair(dist[dest], dest));
}
}
}
//print
for (auto distance : dist)
{
cout << distance.first << " is located at " << distance.second << endl;
}
}
Colorful code, easy to understand ^_^
#include<bits/stdc++.h>
using namespace std;
#define INF 99999
void addEdge(vector<pair<int, int>> graph[], int u, int v, int w){
graph[u].push_back({v, w});
graph[v].push_back({u, w});
}
void dijkstras(vector<pair<int, int>> graph[], int src, int V){
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> pq;
vector<int>dist(V, INF);
pq.push(make_pair(0, src));
dist[src] = 0;
// normal BFS traversal
while(!pq.empty()){
int u = pq.top().second;
pq.pop();
for(auto x : graph[u]){
int v = x.first;
int wt = x.second;
if(dist[v]>dist[u] + wt){
dist[v] = dist[u] + wt;
pq.push(make_pair(dist[v], v));
}
}
}
cout<<"Vertex Distance from src\n";
for(int i=0; i<V; i++)
cout<<i<<"\t"<<dist[i]<<endl;
}
int main(){
int V = 9;
vector<pair<int, int>> graph[V];
addEdge(graph ,0, 1, 4);
addEdge(graph ,0, 7, 8);
addEdge(graph ,1, 2, 8);
addEdge(graph ,1, 7, 11);
addEdge(graph ,2, 3, 7);
addEdge(graph ,2, 8, 2);
addEdge(graph ,2, 5, 4);
addEdge(graph ,3, 4, 9);
addEdge(graph ,3, 5, 14);
addEdge(graph ,4, 5, 10);
addEdge(graph ,5, 6, 2);
addEdge(graph ,6, 7, 1);
addEdge(graph ,6, 8, 6);
addEdge(graph ,7, 8, 7);
dijkstras(graph, 0, 9);
}
Sir in the video, you promised that you will also provide the code for priority queue, but it seems you forgot. Here is the code. I am glad to contribute. Keep blessing us with your amazing content. This code is non OOP method from gfg and is easy to understand.