Download Youtube Videos using Ruby or PHP
Just copy the appropriate script, provide the video_id
and run. It will list download links for different qualities and streams.
:P
// Copyright 2017, the Flutter project authors. Please see the AUTHORS file | |
// for details. All rights reserved. Use of this source code is governed by a | |
// BSD-style license that can be found in the LICENSE file. | |
import 'dart:async'; | |
import 'package:meta/meta.dart'; | |
import 'package:flutter/material.dart'; | |
import 'package:flutter/rendering.dart'; | |
/// A widget that ensures it is always visible when focused. |
import 'package:flutter/material.dart'; | |
class TestPage2 extends StatefulWidget { | |
@override | |
_TestPageState2 createState() => new _TestPageState2(); | |
} | |
class _TestPageState2 extends State<TestPage2> { |
#if UNITY_EDITOR | |
// You'll need to include compiler conditions to only compile this if this is going through the Unity Editor, otherwise, you will not be able to compile a Build! | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using System.IO; | |
using System.Diagnostics; | |
public class LaunchDuplicator : EditorWindow { |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.EventSystems; | |
public class Player1CtrlRemap : MonoBehaviour | |
{ | |
// Initialisation of player's controls. | |
public GameObject upBtn, downBtn, lftBtn, rightBtn; | |
public btnInit bI; |
using UnityEngine; | |
using System.Collections; | |
using UnityEditor; | |
/* by FVS - Ha Luan */ | |
public class StartWithSpecificScene : Editor | |
{ | |
const string settingKey = "FVSHaluanStartWithSpecificScene"; | |
const string firstScenePath = "Assets/Scenes/Login.unity"; |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.EventSystems; | |
using System.Collections; | |
using System.Reflection; | |
using System; | |
public class FadeInOut : MonoBehaviour { | |
[Serializable] |
using UnityEngine; | |
// Nine slice scaling using a Mesh. | |
// Original code by Asher Vollmer | |
// https://twitter.com/AsherVo | |
// http://ashervollmer.tumblr.com | |
// Modifications by Thomas Viktil | |
// https://twitter.com/mandarinx | |
// http://ma.ndar.in/ |
using System; | |
using System.IO; | |
using UnityEditor; | |
public static class SceneCreator | |
{ | |
[MenuItem( "Assets/Create/Empty Scene" )] | |
private static void CreateEmptyScene() | |
{ | |
CreateScene( |
I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!
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