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#Copiar Directorios | |
cp -a directorioA directorioB | |
cp -a -r -n directorioA directorioB | |
# Resetear Git | |
git fetch origin | |
git reset --hard origin/master | |
# Cambiar grupo y administrador Directorios | |
chown -R grupo directorio |
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https://medium.com/@dschnr/using-headless-chrome-as-an-automated-screenshot-tool-4b07dffba79a |
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I have found a solution. Read here: muaz-khan/RecordRTC#181 | |
Here is a code that starts to record video+audio in Electron: | |
let recorder; | |
let blobs = []; | |
function captureScreenVideoWithAudio() { | |
navigator.webkitGetUserMedia({ | |
audio: true |
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mongoexport --host localhost --username XXX --password XXX --collection XXX --db XXX --out XXX.json | |
mongoexport --host localhost --username XXX --password XXX --collection XXX --db XXX --type=csv --fields XXX --out XXX.csv |
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Mongoose: mongodb://username:password@host:port/database | |
$ mongo | |
> use admin | |
> db.createUser({user:"someadmin",pwd:"secret", roles:[{role:"root",db:"admin"}]}) | |
> exit | |
$ mongo | |
> use some_db | |
> db.createUser({user: "mongouser",pwd: "someothersecret",roles: ["readWrite"]}) |
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Dictionary<float, float> ratiosList = new Dictionary<float, float>(); | |
List<float> list = new List<float> { 1.78f, 1.67f, 1.33f, 1.6f, 1.5f, 1f }; | |
void Awake () { | |
ratiosList.Add(1.78f, 5.4015f); | |
ratiosList.Add(1.67f, 5.7623f); | |
ratiosList.Add(1.33f, 7.1958f); | |
ratiosList.Add(1.6f, 6f); |
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package com.audiomp3; | |
import android.media.MediaPlayer; | |
import android.os.Debug; | |
import android.support.v7.app.AppCompatActivity; | |
import android.os.Bundle; | |
import android.util.Log; | |
import android.view.View; | |
import android.widget.Button; | |
import android.widget.SeekBar; |
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using System; | |
using System.Collections; | |
using System.IO; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.UI; | |
public class PluginGenerarMenu : EditorWindow { | |
public static GameObject Carrousel { get; private set; } |
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Drag an Drop UI Canvas | |
--------------------------- | |
using UnityEngine; | |
using UnityEngine.EventSystems; | |
public class DragB : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler | |
{ |
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{id: 1, palabras: [ | |
'cine', 'animacion', 'animación', 'pelicula', 'actor', | |
'espectaculo' | |
]}, | |
{id: 2, palabras: [ | |
'motor', 'coche', 'moto', 'carrera', 'carreras', 'rueda', | |
'carretera', 'velocidad', 'auto', 'automovil', 'vehiculo', | |
'vehiculos' | |
]}, |
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