As easy as 1, 2, 3!
Updated:
- Aug, 08, 2022 update
config
docs for npm 8+ - Jul 27, 2021 add private scopes
- Jul 22, 2021 add dist tags
- Jun 20, 2021 update for
--access=public
- Sep 07, 2020 update docs for
npm version
// Lack of tail call optimization in JS | |
var sum = function(x, y) { | |
return y > 0 ? sum(x + 1, y - 1) : | |
y < 0 ? sum(x - 1, y + 1) : | |
x | |
} | |
sum(20, 100000) // => RangeError: Maximum call stack size exceeded | |
// Using workaround |
From Meteor's documentation:
In Meteor, your server code runs in a single thread per request, not in the asynchronous callback style typical of Node. We find the linear execution model a better fit for the typical server code in a Meteor application.
This guide serves as a mini-tour of tools, trix and patterns that can be used to run async code in Meteor.
Sometimes we need to run async code in Meteor.methods
. For this we create a Future
to block until the async code has finished. This pattern can be seen all over Meteor's own codebase:
Here is a list of scopes to use in Sublime Text 2 snippets - | |
ActionScript: source.actionscript.2 | |
AppleScript: source.applescript | |
ASP: source.asp | |
Batch FIle: source.dosbatch | |
C#: source.cs | |
C++: source.c++ | |
Clojure: source.clojure | |
CoffeeScript: source.coffee |
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.PlayPause" XF86AudioPlay | |
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Stop" XF86AudioStop | |
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Next" XF86AudioNext | |
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Previous" XF86AudioPrevious |
server { | |
listen [::]:80; | |
listen 80; | |
server_name app.example.com; | |
return 301 https://$server_name$request_uri; | |
} | |
server { |
This has been incorporated in a small library.
// composition | |
var obj1 = { | |
doSomething: function(myId) { | |
console.log( "Something: " + myId() ); | |
} | |
}; | |
var obj2 = { | |
id: "obj2", |
Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.
In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.
Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j