I hereby claim:
- I am ikriz on github.
- I am ikriz (https://keybase.io/ikriz) on keybase.
- I have a public key ASD-KA1MidhC1bkpW8qeINNLO8wPLsdW2gBfLcVAvOz80Qo
To claim this, I am signing this object:
Vector3 RelativeMouseAt() | |
{ | |
var mouseOverWindow = EditorWindow.mouseOverWindow; | |
System.Reflection.Assembly assembly = typeof(UnityEditor.EditorWindow).Assembly; | |
Type type = assembly.GetType("UnityEditor.PlayModeView"); | |
int displayID = 0; | |
if (type.IsInstanceOfType(mouseOverWindow)) | |
{ | |
var displayField = type.GetField("m_TargetDisplay", BindingFlags.NonPublic | BindingFlags.Instance); |
Commands: | |
editors | |
description: list the releases and installed editors | |
alias: e | |
example: Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless editors -r | |
options: | |
[default] list of available releases and installed editors on your machine combined | |
--releases|-r only list of available releases promoted by Unity | |
--installed|-i only list of installed editors on your machine | |
cvlc /home/ullaakut/Downloads/dummy.jpg -I dummy \ | |
--sout-keep --no-drop-late-frames --no-skip-frames \ | |
--image-duration 9999 \ | |
--sout="#transcode{vcodec=h264,fps=15,venc=x264{preset=ultrafast,tune=zerolatency,keyint=30,bframes=0,ref=1,level=30,profile=baseline,hrd=cbr,crf=20,ratetol=1.0,vbv-maxrate=1200,vbv-bufsize=1200,lookahead=0}}:rtp{sdp=rtsp://:8554/live.sdp}" \ | |
--sout-all |
# NMEA to GPX converter | |
# Peter Pearson | |
# version 0.11 | |
import csv | |
import sys | |
import time | |
from time import strftime | |
def convert_dms_to_dec(value, dir): |
I hereby claim:
To claim this, I am signing this object:
using UnityEditor; | |
using UnityEditorInternal; | |
public class EnableMacros : Editor { | |
[MenuItem ("Window/Macros")] | |
static void Init () { | |
MacroWindow win = (MacroWindow)EditorWindow.CreateInstance<MacroWindow>(); | |
win.Show(); | |
} | |
} |
using UnityEngine; | |
public class EnumFlagAttribute : PropertyAttribute | |
{ | |
public string enumName; | |
public EnumFlagAttribute() {} | |
public EnumFlagAttribute(string name) | |
{ |
Shader "Diffuse Lightmap" { | |
Properties { | |
_MainTex ("Texture 1", 2D) = "white" {} | |
} | |
SubShader { | |
Tags { "RenderType" = "Opaque" } | |
Pass { |
using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
public static class PostBuildTrigger | |
{ | |
private static DirectoryInfo targetdir; | |
private static string buildname; | |
private static string buildDataDir; |
using UnityEngine; | |
public class Webcam : MonoBehaviour | |
{ | |
public MeshRenderer[] UseWebcamTexture; | |
private WebCamTexture webcamTexture; | |
void Start() | |
{ |