##Create a new repository on the command line
touch README.md
git init
git add README.md
git commit -m "first commit"
git remote add origin [email protected]:alexpchin/.git
Stable Diffusion is an AI art generation model similar to DALLE-2. | |
Here are some prompts for generating art with Stable Diffusion. | |
Example: | |
- A ghostly apparition drifting through a haunted mansion's grand ballroom, illuminated by flickering candlelight. Eerie, ethereal, moody lighting. | |
- portait of a homer simpson archer shooting arrow at forest monster, front game card, drark, marvel comics, dark, smooth | |
- pirate, deep focus, fantasy, matte, sharp focus | |
- red dead redemption 2, cinematic view, epic sky, detailed, low angle, high detail, warm lighting, volumetric, godrays, vivid, beautiful | |
- a fantasy style portrait painting of rachel lane / alison brie hybrid in the style of francois boucher oil painting, rpg portrait |
{ | |
"fas fa-address-book","fas fa-address-card","fas fa-adjust","fas fa-align-center","fas fa-align-justify","fas fa-align-left","fas fa-align-right","fas fa-allergies","fas fa-ambulance","fas fa-american-sign-language-interpreting","fas fa-anchor","fas fa-angle-double-down","fas fa-angle-double-left","fas fa-angle-double-right","fas fa-angle-double-up","fas fa-angle-down","fas fa-angle-left","fas fa-angle-right","fas fa-angle-up","fas fa-archive","fas fa-arrow-alt-circle-down","fas fa-arrow-alt-circle-left","fas fa-arrow-alt-circle-right","fas fa-arrow-alt-circle-up","fas fa-arrow-circle-down","fas fa-arrow-circle-left","fas fa-arrow-circle-right","fas fa-arrow-circle-up","fas fa-arrow-down","fas fa-arrow-left","fas fa-arrow-right","fas fa-arrow-up","fas fa-arrows-alt","fas fa-arrows-alt-h","fas fa-arrows-alt-v","fas fa-assistive-listening-systems","fas fa-asterisk","fas fa-at","fas fa-audio-description","fas fa-backward","fas fa-balance-scale","fas fa-ban","fas fa-band-aid","fas fa-barcode","fas fa-bars", |
import os | |
import torch | |
from torch import autocast | |
from diffusers import StableDiffusionPipeline, DDIMScheduler | |
model_path = os.getenv('WEIGHTS_DIR') | |
scheduler = DDIMScheduler(beta_start=0.00085, beta_end=0.012, beta_schedule="scaled_linear", clip_sample=False, set_alpha_to_one=False) | |
pipe = StableDiffusionPipeline.from_pretrained(model_path, scheduler=scheduler, safety_checker=None, torch_dtype=torch.float16).to("cuda") |
import mediapy as media | |
import torch | |
from diffusers import StableDiffusionPipeline | |
device = "cuda" | |
if model_id.startswith("stabilityai/"): | |
model_revision = "fp16" | |
else: | |
model_revision = None |
import io | |
import time | |
import modal | |
import os | |
import torch | |
import diffusers | |
from pathlib import Path | |
stub = modal.Stub("local-model-mount-test") |
##Create a new repository on the command line
touch README.md
git init
git add README.md
git commit -m "first commit"
git remote add origin [email protected]:alexpchin/.git
function convertDataURIToBinary(dataURI) { | |
var BASE64_MARKER = ';base64,'; | |
var base64Index = dataURI.indexOf(BASE64_MARKER) + BASE64_MARKER.length; | |
var base64 = dataURI.substring(base64Index); | |
var raw = window.atob(base64); | |
var rawLength = raw.length; | |
var array = new Uint8Array(new ArrayBuffer(rawLength)); | |
for (i = 0; i < rawLength; i++) { | |
array[i] = raw.charCodeAt(i); |
var touchstartX = 0; | |
var touchstartY = 0; | |
var touchendX = 0; | |
var touchendY = 0; | |
var gesuredZone = document.getElementById('gesuredZone'); | |
gesuredZone.addEventListener('touchstart', function(event) { | |
touchstartX = event.screenX; | |
touchstartY = event.screenY; |
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