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// Local strings, refer to localize.js for manual | |
var locStrings = | |
{ | |
VERSION: "1.6", | |
// Common pages | |
sHelpTranslating: "Auta kääntämisessä", | |
sFeedback: "Palaute", | |
sAnn: "Ilmoitukset (blogi)", | |
sChangelog: "Muutosloki", |
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Battle for Wesnoth v1.13.4+dev | |
Started on Sun Jun 26 18:02:04 2016 | |
Automatically found a possible data directory at I:\Battle for Wesnoth\wesnoth | |
Data directory: I:\Battle for Wesnoth\wesnoth | |
User configuration directory: C:\Users\Jyrki\Documents\My Games\Wesnoth1.13 | |
User data directory: C:\Users\Jyrki\Documents\My Games\Wesnoth1.13 | |
Cache directory: C:\Users\Jyrki\Documents\My Games\Wesnoth1.13\cache |
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const char* TABLE_NAME = "functions"; | |
const char* FUNCTION_NAME = "my_lua_function"; | |
int my_lua_function(lua_State* L); | |
lua_State* L; | |
/* Assuming that the table exists already */ | |
/* Get the table */ |
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msvcp120d.dll!std::_Debug_message(0x0331fd38, 0x0331efb8, 230) Line 15 C++ | |
wesnoth.exe!std::_List_const_iterator<std::_List_val<std::_List_simple_types<events::sdl_handler *> > >::operator++() Line 230 C++ | |
wesnoth.exe!std::_List_iterator<std::_List_val<std::_List_simple_types<events::sdl_handler *> > >::operator++() Line 374 C++ | |
> wesnoth.exe!events::context::~context() Line 136 C++ | |
wesnoth.exe!events::context::`scalar deleting destructor'() C++ | |
wesnoth.exe!std::allocator<events::context>::destroy<events::context>(0x069a96b8) Line 608 C++ | |
wesnoth.exe!std::allocator_traits<std::allocator<events::context> >::destroy<events::context>({...}, 0x069a96b8) Line 731 C++ | |
wesnoth.exe!std::_Wrap_alloc<std::allocator<events::context> >::destroy<events::context>(0x069a96b8) Line 879 C++ | |
wesnoth.exe!std::deque<events::context,std::allocator<events::context> >::pop_back() Line 1482 C++ | |
wesnoth.exe!events::event_context::~event_context() Line 178 C++ |
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2>i:\battle for wesnoth\external\include\boost\iterator\transform_iterator.hpp(51): error C2039: 'type' : is not a member of 'boost::iterators::detail::ia_dflt_help<Reference,boost::result_of<const UnaryFunc (const std::basic_string<char,std::char_traits<char>,std::allocator<char>> &)>>' | |
2> with | |
2> [ | |
2> Reference=boost::iterators::use_default | |
2> , UnaryFunc=std::_Bind<true,int,int (__cdecl *const )(std::string,int),const boost::arg<1> &,int> | |
2> ] (..\..\src\tod_manager.cpp) | |
2> i:\battle for wesnoth\external\include\boost\iterator\transform_iterator.hpp(76) : see reference to class template instantiation 'boost::iterators::detail::transform_iterator_base<UnaryFunc,Iterator,Reference,Value>' being compiled | |
2> with | |
2> [ | |
2> UnaryFunc=std::_Bind<true,int,int (__cdecl *const )(std::string,int),const boost::arg<1> &,int> |
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From a470ae39a62c58568d64ac87035ed87acd165d53 Mon Sep 17 00:00:00 2001 | |
From: Jyrki Vesterinen <[email protected]> | |
Date: Sun, 24 Jul 2016 08:03:22 +0300 | |
Subject: [PATCH] Remove two uses of boost::bind() | |
--- | |
src/gui/dialogs/multiplayer/mp_create_game.cpp | 4 ++-- | |
src/hotkey/command_executor.cpp | 6 +++++- | |
2 files changed, 7 insertions(+), 3 deletions(-) |
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template<typename T> | |
void tmp_create_game::update_options_data_map(T* widget, const std::string game_id) | |
{ | |
options_data_[game_id][widget->id()] = widget->get_value(); | |
} | |
template<> | |
void tmp_create_game::update_options_data_map(ttoggle_button* widget, const std::string game_id) | |
{ | |
options_data_[game_id][widget->id()] = widget->get_value_bool(); |
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20160902 22:21:42 debug engine: scenario ended, result victory | |
20160902 22:21:42 debug engine: mp_info_ == 03B6B14C | |
20160902 22:21:42 debug engine: mp_info_->is_host == 0 | |
20160902 22:21:42 debug mp/main: download_level_data() | |
20160902 22:21:42 debug mp/main: download_level_data() success. | |
20160902 22:21:42 debug mp/main: *** side 0*** | |
allow_changes = yes | |
allow_player = yes | |
chose_random = yes | |
color = 1 |
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bool leave_game, update_ui; | |
std::tie(leave_game, update_ui) = connect_engine_.process_network_data(data); | |
if (leave_game) { | |
// ... |
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wesnoth.exe!gui2::tscrollbar_container::scrollbar_moved() Line 1123 C++ | |
wesnoth.exe!gui2::tscrollbar_container::show_content_rect({...}) Line 923 C++ | |
wesnoth.exe!gui2::tlistbox::place({...}, {...}) Line 335 C++ | |
wesnoth.exe!gui2::tscrollbar_container::content_resize_request(false) Line 612 C++ | |
wesnoth.exe!gui2::tlistbox::set_row_shown({...}) Line 202 C++ | |
> wesnoth.exe!gui2::tlobby_main::update_gamelist_diff() Line 422 C++ | |
wesnoth.exe!gui2::tlobby_main::network_handler() Line 876 C++ | |
wesnoth.exe!std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>::operator()(0x004fe728) Line 1231 C++ | |
wesnoth.exe!std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>::_Do_call<unsigned int,0>({...}, {...}) Line 1150 C++ | |
wesnoth.exe!std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>::operator()<unsigned int>(40) Line 1138 C++ |