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// SimpleAnimationMonoBehaviour.cs | |
// http://kan-kikuchi.hatenablog.com/entry/SimpleAnimation_Callback | |
// | |
// Created by kan.kikuchi on 2020.02.27. | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; |
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// EditorStartupConfirmer.cs | |
// http://kan-kikuchi.hatenablog.com/entry/EditorStartupConfirmer | |
// | |
// Created by kan.kikuchi on 2020.3.5 | |
using System.IO; | |
using UnityEditor; | |
/// <summary> | |
/// Unityエディタでプロジェクトを(初回)起動したかを確認するクラス |
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// AutoRecorder.cs | |
// http://kan-kikuchi.hatenablog.com/entry/AutoRecorder | |
// | |
// Created by kan.kikuchi on 2020.01.17 | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using UnityEditor; | |
using UnityEditor.Recorder; |
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// PathUtility.cs | |
// http://kan-kikuchi.hatenablog.com/entry/PathUtility | |
// | |
// Created by kan.kikuchi on 2019.12.23 | |
using UnityEngine; | |
using System; | |
using System.IO; | |
using System.Linq; | |
using System.Runtime.CompilerServices; |
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// PlayFabLogin.cs | |
// http://kan-kikuchi.hatenablog.com/entry/PlayFabLogin | |
// | |
// Created by kan.kikuchi on 2019.11.04. | |
using System.Text; | |
using PlayFab; | |
using PlayFab.ClientModels; | |
using UnityEngine; |
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// AddressDuplicateDetecter.cs | |
// http://kan-kikuchi.hatenablog.com/entry/AddressDuplicateDetecter | |
// | |
// Created by kan.kikuchi on 2019.09.16. | |
using System.IO; | |
using System.Linq; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEditor.AddressableAssets.Settings; |
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// AddressableAssetAddressClassCreator.cs | |
// http://kan-kikuchi.hatenablog.com/entry/AddressableAssetAddressClassCreator | |
// | |
// Created by kan.kikuchi on 2019.09.16. | |
using System.IO; | |
using System.Linq; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEditor.AddressableAssets.Settings; |
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// ImageNo.cs | |
// http://kan-kikuchi.hatenablog.com/entry/SpriteNo | |
// | |
// Created by kan.kikuchi on 2019.09.09. | |
using UnityEngine; | |
using UnityEngine.UI; | |
/// <summary> | |
/// uGUIのImageで数字を表現するクラス |
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// SelectedGameObjectFixer.cs | |
// http://kan-kikuchi.hatenablog.com/entry/SelectedGameObjectFixer | |
// | |
// Created by kan.kikuchi on 2019.08.17. | |
#if UNITY_EDITOR | |
using UnityEngine; | |
using UnityEditor; |
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// SelectedObjectRecorder.cs | |
// http://kan-kikuchi.hatenablog.com/entry/SelectedObjectRecorder | |
// | |
// Created by kan.kikuchi on 2019.07.03. | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> |