This gist has graduated to a full-fledged repo @ https://github.com/JakeWharton/ProcessPhoenix
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package net.yanzm.profileapplication; | |
import android.animation.Animator; | |
import android.animation.AnimatorListenerAdapter; | |
import android.animation.AnimatorSet; | |
import android.animation.ObjectAnimator; | |
import android.app.Activity; | |
import android.app.FragmentManager; | |
import android.content.Intent; | |
import android.net.Uri; |
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package net.yanzm.profileapplication; | |
import android.animation.Animator; | |
import android.animation.AnimatorListenerAdapter; | |
import android.animation.AnimatorSet; | |
import android.animation.ObjectAnimator; | |
import android.app.Activity; | |
import android.app.AlertDialog; | |
import android.content.DialogInterface; | |
import android.content.Intent; |
更新: | 2024-12-08 |
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作者: | @voluntas |
バージョン: | 2024.2 |
URL: | https://voluntas.github.io/ |
typo などは https://x.com/voluntas までご連絡ください。
There are a lot of ways to serve a Go HTTP application. The best choices depend on each use case. Currently nginx looks to be the standard web server for every new project even though there are other great web servers as well. However, how much is the overhead of serving a Go application behind an nginx server? Do we need some nginx features (vhosts, load balancing, cache, etc) or can you serve directly from Go? If you need nginx, what is the fastest connection mechanism? This are the kind of questions I'm intended to answer here. The purpose of this benchmark is not to tell that Go is faster or slower than nginx. That would be stupid.
So, these are the different settings we are going to compare:
- Go HTTP standalone (as the control group)
- Nginx proxy to Go HTTP
- Nginx fastcgi to Go TCP FastCGI
- Nginx fastcgi to Go Unix Socket FastCGI
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/* | |
* Copyright (c) 2017 Emil Davtyan | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining | |
* a copy of this software and associated documentation files (the | |
* "Software"), to deal in the Software without restriction, including | |
* without limitation the rights to use, copy, modify, merge, publish, | |
* distribute, sublicense, and/or sell copies of the Software, and to | |
* permit persons to whom the Software is furnished to do so, subject to | |
* the following conditions: |