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| adb logcat -s Unity -v color | |
| --------- beginning of main | |
| --------- beginning of system | |
| 12-11 12:47:42.448 3472 3589 I Unity : HandleBack GameplayScreen | |
| 12-11 12:47:42.448 3472 3589 I Unity : Got created from here | |
| 12-11 12:47:42.460 3472 3589 I Unity : OnBackButton SelectNumberOfPlayersx2.activeInHierarchy: False | |
| 12-11 12:47:42.460 3472 3589 I Unity : Condition 1 | |
| 12-11 12:47:42.460 3472 3589 I Unity : ShowLoadingScreen Please Wait | |
| 12-11 12:47:42.460 3472 3589 I Unity : ShowLoadingScreen Please Wait | |
| 12-11 12:47:42.463 3472 3589 I Unity : ContinueToMainMenu False |
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| 12-10 22:39:30.724 13206 13883 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False | |
| 12-10 22:39:30.725 13206 13883 I Unity : Normal Round. | |
| 12-10 22:39:30.725 13206 13883 I Unity : PlayQueue.Count: 0 | |
| 12-10 22:39:45.048 13206 13883 I Unity : OnSelected: DrawParent | |
| 12-10 22:39:46.577 13206 13883 I Unity : OnSelected: 10 | |
| 12-10 22:39:46.577 13206 13883 I Unity : [Timeout] Marked manualActionThisTurn = true (local grid/hand tap) | |
| 12-10 22:39:46.577 13206 13883 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is PlayerDeck | |
| 12-10 22:39:46.577 13206 13883 I Unity : Card: 10 card.ID: 126 | |
| 12-10 22:39:46.577 13206 13883 I Unity : Replace Mode | |
| 12-10 22:39:46.577 13206 13883 I Unity : Already Selected Card is: 46; Value is: 2; Deck is: + BaseDeck |
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| --------- beginning of main | |
| 11-21 09:37:09.567 28473 28500 I Unity : Interacting with tile 0 (Number: 11) | |
| 11-21 09:37:09.567 28473 28500 I Unity : Player clicked deck card: Yellow 11 | |
| 11-21 09:37:09.568 28473 28500 I Unity : SelectDeckCard called. HasUnplacedTile: False, CurrentPlayerTile: | |
| 11-21 09:37:09.568 28473 28500 I Unity : Tile 0 number text visibility set to: True (faceDown: False) | |
| 11-21 09:37:09.568 28473 28500 I Unity : UpdateVisualRepresentation: TileNumber=11, Color=Yellow, NumberText null: False | |
| 11-21 09:37:09.568 28473 28500 I Unity : Set tile text to: 11, text active: True | |
| 11-21 09:37:09.568 28473 28500 I Unity : Set sprite renderer sprite to: TileGreen for color Yellow (index 0) | |
| 11-21 09:37:09.568 28473 28500 I Unity : Tile 0 set to face-up | |
| 11-21 09:37:09.568 28473 28500 I Unity : UpdateVisualRepresentation: TileNumber=11, Color=Yellow, NumberText null: False |
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| --------- beginning of main | |
| --------- beginning of system | |
| 11-05 14:48:35.253 21460 21504 I Unity : [APP-PAUSE] Application unpaused - GameState: Game, IsOnlineGame: True, IsInRoom: True | |
| 11-05 14:48:35.253 21460 21504 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) | |
| 11-05 14:48:35.253 21460 21504 I Unity : SkyjoGameManager:OnApplicationPause(Boolean) | |
| 11-05 14:48:35.253 21460 21504 I Unity : | |
| 11-05 14:48:35.254 21460 21504 I Unity : [APP-PAUSE] Unpaused in Game state - fetching latest state | |
| 11-05 14:48:35.254 21460 21504 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) | |
| 11-05 14:48:35.254 21460 21504 I Unity : SkyjoGameManager:OnApplicationPause(Boolean) | |
| 11-05 14:48:35.254 21460 21504 I Unity : |
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| : Context Type: ActivityOrService | |
| : MemoryManager: Using 'Dynamic Heap' Allocator. | |
| : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 2733mb | |
| : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 4 little (mask: 0xf0) | |
| : ApplicationInfo 'skip.card.solitaire.zero', Version '1.6', Min API Level '23', Target API Level '35' | |
| : Built from '6000.1/staging' branch, Version '6000.1.17f1 (c0b9d3899998)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled' | |
| : Device Model 'HMD Global Nokia 6.1', OS 'Android OS 10 (API 29)' | |
| : Company Name: Floating Ninja Games |
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| : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadFailedEvent. Params: 9b1d54137e344de6, [ErrorInfo code: NoFill, message: MAX returned no eligible ads from any mediated networks for this app/device, latency: 67084, adLoadFailureInfo: ] | |
| : | |
| : | |
| : NkmCntrl:: OnApplicationFocus True | |
| : | |
| : | |
| : NkmCntrl:: HEARTBEAT: OnApplicationPause False at 87.324s - onlineGameState None | |
| : |
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| : GameBackgroundManager:: ✅ Instantly switched to Fusion background (sprite: bg2) | |
| : | |
| : | |
| : GameController:: REGRESSION 773 DEBUG: About to call DistributeCardsStaggered - reconnecting=False | |
| : | |
| : | |
| : GameController:: REGRESSION 773 DEBUG: DistributeCardsStaggered starting - reconnecting=False | |
| : | |
| : | |
| : HideLoadingScreenWithoutCallback: InitialiseOnlineGame - Card distribution starting |
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| --------- beginning of main | |
| 10-24 13:59:33.373 25209 26707 I Unity : ShowLoadingScreen Loading Ad... | |
| 10-24 13:59:33.879 25209 26707 I Unity : HideLoadingScreenWithoutCallback: HideScreenFlow | |
| 10-24 13:59:33.881 25209 26707 I Unity : ShowDialogBox Are you sure you want to quit? | |
| 10-24 13:59:34.119 25209 26707 I Unity : NkmCntrl:: HEARTBEAT: OnApplicationPause True at 158.602s - onlineGameState None | |
| 10-24 13:59:34.302 25209 26707 I Unity : NkmCntrl:: OnApplicationFocus False | |
| 10-24 14:00:11.110 25209 26707 I Unity : NkmCntrl:: OnApplicationFocus True | |
| 10-24 14:00:11.122 25209 26707 I Unity : NkmCntrl:: HEARTBEAT: OnApplicationPause False at 195.606s - onlineGameState None | |
| 10-24 14:00:51.150 25209 26707 I Unity : PlayPopDown | |
| 10-24 14:00:51.918 25209 26707 I Unity : ShowLoadingScreen Please wait |
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| --------- beginning of main | |
| 10-24 11:56:39.335 3929 3929 V Unity : Enabled boost mode on launch | |
| 10-24 11:56:39.378 3929 3929 V Unity : Context Type: ActivityOrService | |
| 10-24 11:56:39.849 3929 9291 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator. | |
| 10-24 11:56:39.881 3929 9291 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb | |
| 10-24 11:56:39.881 3929 9291 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf) | |
| 10-24 11:56:39.881 3929 9291 I Unity : ApplicationInfo 'skip.card.solitaire.zero', Version '1.4', Min API Level '23', Target API Level '35' | |
| 10-24 11:56:39.881 3929 9291 I Unity : Built from '6000.1/staging' branch, Version '6000.1.17f1 (c0b9d3899998)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled' | |
| 10-24 11:56:39.881 3929 9291 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)' | |
| 10-24 11:56:40.645 3929 9291 I Unity : Company Name: Floating Ninja Gam |
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| --------- beginning of main | |
| 10-23 14:28:10.171 13477 14178 I Unity : | |
| 10-23 14:28:10.171 13477 14178 I Unity : | |
| 10-23 14:28:10.171 13477 14178 I Unity : ShowLoadingScreen Please wait | |
| 10-23 14:28:10.207 13477 14178 I Unity : | |
| 10-23 14:28:10.207 13477 14178 I Unity : | |
| 10-23 14:28:10.207 13477 14178 I Unity : ShowLoadingScreen Please wait... | |
| 10-23 14:28:10.208 13477 14178 I Unity : | |
| 10-23 14:28:10.208 13477 14178 I Unity : | |
| 10-23 14:28:10.208 13477 14178 I Unity : NkmCntrl:: HaveEnoughMoneyToCanPlay _loggedIn True |