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@kieranklaassen
kieranklaassen / SKILL.md
Last active March 11, 2026 02:59
Claude Code Swarm Orchestration Skill - Complete guide to multi-agent coordination with TeammateTool, Task system, and all patterns
name description
orchestrating-swarms
Master multi-agent orchestration using Claude Code's TeammateTool and Task system. Use when coordinating multiple agents, running parallel code reviews, creating pipeline workflows with dependencies, building self-organizing task queues, or any task benefiting from divide-and-conquer patterns.

Claude Code Swarm Orchestration

Master multi-agent orchestration using Claude Code's TeammateTool and Task system.


@emschwartz
emschwartz / README.md
Last active March 11, 2026 12:18
The Most Popular Blogs of Hacker News in 2025

This is an OPML version of the HN Popularity Contest results for 2025, for importing into RSS feed readers.

Plug: if you want to find content related to your interests from thousands of obscure blogs and noisy sources like HN Newest, check out Scour. It's a free, personalized content feed I work on where you define your interests in your own words and it ranks content based on how closely related it is to those topics.

@jack3898
jack3898 / guide.md
Last active April 17, 2024 10:04
How to authenticate with FakeYou using a username and password

How to authenticate with the FakeYou API without an API key

FakeYou's API does not have public support for an API key so unless you have been given an API token by the owner, you're left with session authentication.

This guide will predominantly revolve around TypeScript, but in the end, we will be using HTTP as our transfer protocol. So long as your language works with HTTP, you should be able to translate it to your language of choice!

Understanding how to authenticate

We will use session authentication, which means you need to send across a cookie to the API so that FakeYou recognises you.

@areknawo
areknawo / LazyHydrate.vue
Created August 13, 2021 11:18
Vue 3 lazy hydration component
<script lang="ts">
import { defineComponent, onMounted, PropType, ref, watch } from "vue";
type VoidFunction = () => void;
const isBrowser = () => {
return typeof window === "object";
};
export default defineComponent({
props: {
@sindresorhus
sindresorhus / esm-package.md
Last active March 11, 2026 01:59
Pure ESM package

Pure ESM package

The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.

This means you have the following choices:

  1. Use ESM yourself. (preferred)
    Use import foo from 'foo' instead of const foo = require('foo') to import the package. You also need to put "type": "module" in your package.json and more. Follow the below guide.
  2. If the package is used in an async context, you could use await import(…) from CommonJS instead of require(…).
  3. Stay on the existing version of the package until you can move to ESM.
@bmingles
bmingles / some-component.ts
Created December 12, 2017 02:44
Making Vuex stores type safe
import { Dispatcher } from './store';
export default Vue.component('some-component', {
template,
created() {
this.fetchData();
},
methods: {
/**
* Fetch our data.
@jwilson8767
jwilson8767 / es6-element-ready.js
Last active February 24, 2025 08:50
Wait for an element to exist. ES6, Promise, MutationObserver
// MIT Licensed
// Author: jwilson8767
/**
* Waits for an element satisfying selector to exist, then resolves promise with the element.
* Useful for resolving race conditions.
*
* @param selector
* @returns {Promise}
*/
@arbourd
arbourd / invert.md
Created May 9, 2017 23:12
Invert Windows 10 mouse scroll wheel
  1. Open Powershell as an administrator
  2. Run
    Get-ItemProperty HKLM:\SYSTEM\CurrentControlSet\Enum\HID\*\*\Device` Parameters FlipFlopWheel -EA 0 | ForEach-Object { Set-ItemProperty $_.PSPath FlipFlopWheel 1 }
  3. Verify that all mice devices have had their FlipFlopWheel attributes set to 1
    Get-ItemProperty HKLM:\SYSTEM\CurrentControlSet\Enum\HID\*\*\Device` Parameters FlipFlopWheel -EA 0
  4. Reboot
@p-groarke
p-groarke / ResizeReorderableListExample.cs
Created March 13, 2016 21:47
Resize Unity Reorderable List example.
// From MALQUA
// https://feedback.unity3d.com/suggestions/custom-element-size-in-reorderable-list
// http://i.imgur.com/fIbBorr.gifv
ReorderableList CreateList (SerializedObject obj, SerializedProperty prop)
{
ReorderableList list = new ReorderableList (obj, prop, true, true, true, true);
list.drawHeaderCallback = rect => {
EditorGUI.LabelField (rect, "Sprites");