EDIT: this is an old post and a lof the information in this document is outdated.
Git is a popular free and open source distributed version control system.
I am new to Unity, but as a long time git user, I wanted to use git for my
| // Put this outside of an 'Editor' folder. | |
| using UnityEngine; | |
| public class ReadOnlyAttribute : PropertyAttribute { } |
| // Developed by Tom Kail at Inkle | |
| // Released under the MIT Licence as held at https://opensource.org/licenses/MIT | |
| // Must be placed within a folder named "Editor" | |
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using UnityEditor; | |
| using UnityEngine; |
| 'use strict'; | |
| const {readFileSync} = require('fs'); | |
| const {createServer} = require('http'); | |
| const {EventEmitter} = require('events'); | |
| let bufferIndex = -1; | |
| const buffers = [ | |
| readFileSync('1.jpg'), | |
| readFileSync('2.jpg'), | |
| readFileSync('3.jpg'), |
| // NOTE DONT put in an editor folder | |
| using UnityEngine; | |
| public class ReadOnlyAttribute : PropertyAttribute { } |
| ScriptableObject Icon | |
| _Popup | |
| _Help | |
| Clipboard | |
| SocialNetworks.UDNOpen | |
| SocialNetworks.Tweet | |
| SocialNetworks.FacebookShare | |
| SocialNetworks.LinkedInShare | |
| SocialNetworks.UDNLogo | |
| animationvisibilitytoggleoff |
EDIT: this is an old post and a lof the information in this document is outdated.
Git is a popular free and open source distributed version control system.
I am new to Unity, but as a long time git user, I wanted to use git for my
| using System; | |
| using System.Collections.Generic; | |
| public class IcoSphereCreator | |
| { | |
| private struct TriangleIndices | |
| { | |
| public int v1; | |
| public int v2; | |
| public int v3; |
Examples of getting certificates from Let's Encrypt working on Apache, NGINX and Node.js servers.
I chose to use the manual method, you have to make a file available to verify you own the domain. Follow the commands from running
git clone https://github.com/letsencrypt/letsencrypt
cd letsencrypt| //How to get notification values from a HR BLE monitor | |
| //Ensure that you have paired the HR BLE monitor with the computer | |
| #include <stdio.h> | |
| #include <windows.h> | |
| #include <setupapi.h> | |
| #include <devguid.h> | |
| #include <regstr.h> | |
| #include <bthdef.h> |
| using UnityEngine; | |
| using System.Collections; | |
| public class QuadTreeTest : MonoBehaviour { | |
| public class TestObject : IQuadTreeObject{ | |
| private Vector3 m_vPosition; | |
| public TestObject(Vector3 position){ | |
| m_vPosition = position; | |
| } | |
| public Vector2 GetPosition(){ |