Presented by いわーく, 上田哲広
- Googleが2009年に公開した比較的新しい言語
- シンプルで読みやすいことを重視して作られた
#import <Foundation/Foundation.h> | |
#import <AVFoundation/AVFoundation.h> | |
#import "GPUImageOpenGLESContext.h" | |
#import "GPUImageOutput.h" | |
#import "TPCircularBuffer.h" | |
#ifndef max | |
#define max( a, b ) ( ((a) > (b)) ? (a) : (b) ) | |
#endif |
#!/bin/sh | |
emacsclient -e "(magit-status \"./$(git rev-parse --show-cdup)\")" & | |
osascript -e 'tell application "Emacs" to activate' |
import numpy as np | |
import numpy.random as nprand | |
import matplotlib.pyplot as plt | |
def dnorm(x, m, s): | |
return np.exp(-((x - m) ** 2)/(2 * s)) / np.sqrt(2 * np.pi * s) | |
def EM(data, init, iter): | |
params = np.array(init) |
# -*- coding:utf-8 -*- | |
import pygame | |
from pygame.locals import * | |
import pygame.mixer | |
import sys | |
import copy | |
import array | |
sounds = [0 for j in range(0,20)] | |
cell = [[0 for j in range(0,20)] for i in range(0,20)] |
module Jekyll | |
class MathJaxBlockTag < Liquid::Tag | |
def render(context) | |
'<script type="math/tex; mode=display">' | |
end | |
end | |
class MathJaxInlineTag < Liquid::Tag | |
def render(context) | |
'<script type="math/tex">' | |
end |