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@matope
matope / NoSQLデータモデリング技法.markdown
Created April 16, 2012 03:35
NoSQLデータモデリング技法

#NoSQLデータモデリング技法

原文:NoSQL Data Modeling Techniques « Highly Scalable Blog

I translated this article for study. contact matope[dot]ono[gmail] if any problem.

NoSQLデータベースはスケーラビリティ、パフォーマンス、一貫性といった様々な非機能要件から比較される。NoSQLのこの側面は実践と理論の両面からよく研究されている。ある種の非機能特性はNoSQLを利用する主な動機であり、NoSQLシステムによく適用されるCAP定理がそうであるように分散システムの基本的原則だからだ。一方で、NoSQLデータモデリングはあまり研究されておらず、リレーショナルデータベースに見られるようなシステマティックな理論に欠けている。本稿で、私はデータモデリングの視点からのNoSQLシステムファミリーの短い比較といくつかの共通するモデリングテクニックの要約を解説したい。

本稿をレビューして文法を清書してくれたDaniel Kirkdorfferに感謝したいと思う

@matope
matope / Dynamo: Amazonの高可用性Key-value Store.markdown
Last active November 18, 2022 17:54
Dynamo: Amazonの高可用性Key-value Store[和訳]
@jboner
jboner / latency.txt
Last active April 19, 2025 21:29
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@MohamedAlaa
MohamedAlaa / tmux-cheatsheet.markdown
Last active April 20, 2025 21:04
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger ([email protected])
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@kozo2
kozo2 / kansaidebian-72-debian-and-ubuntu.md
Last active March 23, 2021 05:18
第72回関西Debian勉強会「DebianとUbuntuの違いを知ろう」

「DebianとUbuntuの違いを知ろう」

この話の趣旨

「Linuxはとりあえず人気のあるUbuntuを使っている」という方は多いのでは 無いでしょうか。
この話はDebianとUbuntuの違いを挙げ、どちらがみなさんに適しているか考え てみていただくことを目的としています。

supportされるarchitecture

@willurd
willurd / web-servers.md
Last active April 20, 2025 00:42
Big list of http static server one-liners

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active April 19, 2025 04:59
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@aidanhs
aidanhs / gist:5ac9088ca0f6bdd4a370
Last active September 25, 2024 11:17
Rust binary tree worked example

PLEASE DON'T USE THIS GUIDE

It's over 9 years old (as of 2024-02-18), there are many better guides! You might like https://rust-unofficial.github.io/too-many-lists/

% Let's build a binary tree!

Let's build a binary tree of strings in Rust. To recap, each node in a binary tree:

  1. must have a value