create HTML presets from steam collections (with a second, optional, mods collection)
https://armapresetcreator.co.uk/
converts jpg, png to PAA and vise versa
create HTML presets from steam collections (with a second, optional, mods collection)
https://armapresetcreator.co.uk/
converts jpg, png to PAA and vise versa
Want to inject some flavor into your everyday text chat? You're in luck! Discord uses Markdown, a simple plain text formatting system that'll help you make your sentences stand out. Here's how to do it! Just add a few characters before & after your desired text to change your text! I'll show you some examples...
What this guide covers:
The "centering spring mechanic" of the x56 stick is rather questionable zeroing, causing the need for sizable deadzone sometimes and massively limiting the potential of the quite decent hall sensors of the stick itself. People started to remove the spring and create their own custom modification to center the stick.
https://www.reddit.com/r/hotas/comments/tt4cai/logitech_x56_suggested_mods_new/ https://www.youtube.com/watch?v=z6jjeyz333A https://www.ebay.at/itm/404316490771 https://de.aliexpress.com/item/1005006142856074.html?gatewayAdapt=glo2deu https://www.reddit.com/r/hotas/comments/fr7d63/my_own_take_on_the_x56_external_spring_mod/ https://www.reddit.com/r/hoggit/comments/veqa9z/logitech_x56_mods_makes_flying_better/
@echo off | |
rem ######################################################################### | |
rem ################## # DEFINE VARS # ##################################### | |
rem Save as zomboid_updatemods.bat or whatever you prefer and call from a scheduled task every 10 or so minutes | |
rem Rcon needs to be local on the server since the script also reads a log file | |
rem Path to start the PZ Server: usually StartServer65.bat | |
set PZ_Start_DIR=D:\PATH\StartServer64.bat |
# Arma 3 - Problematic Mods | |
The intent of this list is to create a collective knowledgebase and overview of mods, which are known to be problematic. | |
Be it bad performance, desync/network spam, severe incompatibilties or other reasons, the goal is to share this knowledge between a3 server admins. | |
### Other lists | |
- https://docs.google.com/spreadsheets/d/1ArNYYJgr0AMjZIf5YqIN3HqUVAY4uXwZ144zSNWVC6o/edit#gid=0 | |
idk who makes that list and how "current it is". |
// ACE Advanced Ballistics | |
force ace_advanced_ballistics_ammoTemperatureEnabled = true; | |
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; | |
force ace_advanced_ballistics_bulletTraceEnabled = true; | |
force ace_advanced_ballistics_enabled = false; | |
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; | |
force ace_advanced_ballistics_simulationInterval = 0.05; | |
// ACE Advanced Fatigue | |
ace_advanced_fatigue_deployedSwayFactor = 1; |
CUL_snowEmitter = objNull; | |
CUL_doSnow = { | |
private _unit = ACE_player; | |
if (alive _unit && {!([_unit] call ace_common_fnc_isInBuilding)}) then { | |
if (isNull CUL_snowEmitter) then { | |
CUL_snowEmitter = "#particlesource" createVehicleLocal getpos _unit; | |
CUL_snowEmitter setParticleParams [ | |
["\A3\data_f\ParticleEffects\Universal\Universal",16,12,13,1], | |
"", | |
"Billboard", |
["bis_fnc_drawarrow","bis_fnc_playersidefaction","ace_common_fnc_currentchannel","bis_fnc_removevirtualbackpackcargo","bis_fnc_om_as_showstatictext","cba_fnc_serverevent","ace_fastroping_fnc_oncutcommon","zen_cover_map_fnc_handleconfirm","ace_spectator_channel","bis_fnc_timeline_getcurrenttime","bis_fnc_isbuildingenterable","bis_fnc_modulecuratorsetcostsvehicleclass","acex_headless_fnc_handledisconnect","ace_medical_engine_armorcache","bis_fnc_attributefilterequipment","zen_attributes_enablegroupcombatmode","zen_tasks","ace_dragging_fnc_carryobject","ace_medical_ai","bis_fnc_exportgroupformations","bis_fnc_modulecuratorsetcamera","bis_fnc_revivebleedout","dbug_colorborder","bis_fnc_ambientanim__playanim","cba_ui_target","ace_spectator_fnc_players","ace_arsenal_fnc_buttonhide","acex_field_rations_watersourceactions","ace_fire_fnc_burnreaction","ace_medical_fnc_adjustpainlevel","cba_xeh_getinman:camanbase","ace_casings_cachedcasings","ace_interact_menu_more__ace_tags","bis_fnc_key_getleavecontrolpoint","ace_map |
class particle_emitter_0: Default | |
{ | |
interval = 0.5; | |
circleRadius = 0; | |
circleVelocity[] = {0,0,0}; | |
particleFSNtieth = 1; | |
particleFSIndex = 0; | |
particleFSFrameCount = 1; | |
particleFSLoop = 1; |