https://github.com/nk3nny/LambsDanger/tree/master/addons/wp
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Starting Update... | |
Please don't quit this page or cancel the download | |
This might take a while... | |
Checking Shared Content... | |
Checking Executables... | |
Checking Arma 3 Server Creator DLC - GM... | |
Checking Arma 3 Server Creator DLC - CSLA... | |
Checking Arma 3 Server Creator DLC - SOGPF... | |
Checking Arma 3 Server Creator DLC - Western Sahara... | |
Checking Arma 3 Server Creator DLC - SPE... |
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class particle_emitter_0: Default | |
{ | |
interval = 0.5; | |
circleRadius = 0; | |
circleVelocity[] = {0,0,0}; | |
particleFSNtieth = 1; | |
particleFSIndex = 0; | |
particleFSFrameCount = 1; | |
particleFSLoop = 1; |
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["bis_fnc_drawarrow","bis_fnc_playersidefaction","ace_common_fnc_currentchannel","bis_fnc_removevirtualbackpackcargo","bis_fnc_om_as_showstatictext","cba_fnc_serverevent","ace_fastroping_fnc_oncutcommon","zen_cover_map_fnc_handleconfirm","ace_spectator_channel","bis_fnc_timeline_getcurrenttime","bis_fnc_isbuildingenterable","bis_fnc_modulecuratorsetcostsvehicleclass","acex_headless_fnc_handledisconnect","ace_medical_engine_armorcache","bis_fnc_attributefilterequipment","zen_attributes_enablegroupcombatmode","zen_tasks","ace_dragging_fnc_carryobject","ace_medical_ai","bis_fnc_exportgroupformations","bis_fnc_modulecuratorsetcamera","bis_fnc_revivebleedout","dbug_colorborder","bis_fnc_ambientanim__playanim","cba_ui_target","ace_spectator_fnc_players","ace_arsenal_fnc_buttonhide","acex_field_rations_watersourceactions","ace_fire_fnc_burnreaction","ace_medical_fnc_adjustpainlevel","cba_xeh_getinman:camanbase","ace_casings_cachedcasings","ace_interact_menu_more__ace_tags","bis_fnc_key_getleavecontrolpoint","ace_map |
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CUL_snowEmitter = objNull; | |
CUL_doSnow = { | |
private _unit = ACE_player; | |
if (alive _unit && {!([_unit] call ace_common_fnc_isInBuilding)}) then { | |
if (isNull CUL_snowEmitter) then { | |
CUL_snowEmitter = "#particlesource" createVehicleLocal getpos _unit; | |
CUL_snowEmitter setParticleParams [ | |
["\A3\data_f\ParticleEffects\Universal\Universal",16,12,13,1], | |
"", | |
"Billboard", |
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// ACE Advanced Ballistics | |
force ace_advanced_ballistics_ammoTemperatureEnabled = true; | |
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; | |
force ace_advanced_ballistics_bulletTraceEnabled = true; | |
force ace_advanced_ballistics_enabled = false; | |
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; | |
force ace_advanced_ballistics_simulationInterval = 0.05; | |
// ACE Advanced Fatigue | |
ace_advanced_fatigue_deployedSwayFactor = 1; |
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# Arma 3 - Problematic Mods | |
The intent of this list is to create a collective knowledgebase and overview of mods, which are known to be problematic. | |
Be it bad performance, desync/network spam, severe incompatibilties or other reasons, the goal is to share this knowledge between a3 server admins. | |
### Other lists | |
- https://docs.google.com/spreadsheets/d/1ArNYYJgr0AMjZIf5YqIN3HqUVAY4uXwZ144zSNWVC6o/edit#gid=0 | |
idk who makes that list and how "current it is". |
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@echo off | |
rem ######################################################################### | |
rem ################## # DEFINE VARS # ##################################### | |
rem Save as zomboid_updatemods.bat or whatever you prefer and call from a scheduled task every 10 or so minutes | |
rem Rcon needs to be local on the server since the script also reads a log file | |
rem Path to start the PZ Server: usually StartServer65.bat | |
set PZ_Start_DIR=D:\PATH\StartServer64.bat |
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