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if(!isDedicated && hasInterface) then | |
{ | |
addMissionEventHandler ["Draw3D", { | |
{ | |
if(side _x == playerSide) then | |
{ | |
_dst = (_x distance player); | |
_size = 1 - (_dst / 100); | |
_pos = position _x; | |
_pos set[2, (_pos select 2) + 2.25]; |
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foo = { | |
private["___returnValue___", "___returnedValue___"]; | |
___returnedValue___ = _this call { | |
scopeName "___returnScope___"; | |
//works only with topMost scope but not lower scopes | |
if(false) exitWith {false}; | |
if(true) then | |
{ |
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/** | |
* @Param 1 - ACTION: | |
* STRING - String containing the action name, possible actions: | |
* - init | |
* - EH_KeyUp | |
* - EH_KeyDown | |
* - CreateDisplay | |
* - DestroyDisplay | |
* @Param 2 - PARAMETERS: | |
* ARRAY, see: |
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#pragma once | |
#include <Windows.h> | |
#include <vector> | |
#include <mutex> | |
extern "C" | |
{ | |
__declspec(dllexport) void __stdcall RVExtension(char *output, int outputSize, const char *function); | |
}; | |
std::vector<std::mutex*> mutexList; |
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X39_fnc_Scheduler_Create = { | |
/* | |
* Creates the scheduler object if not yet was created | |
* Params: -/- | |
* Return: OBJECT - Scheduler object (also available via missionNamespace variable 'X39_var_Scheduler') | |
* Throws: No | |
* Notes : -/- | |
*/ | |
if(!isNil "X39_var_Scheduler") exitWith {}; | |
private "_scheduleFunction"; |
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//Example call: | |
//[configFile >> "CfgVehicles" >> "B_Soldier_F"] call _fnc_printClass; | |
_fnc_printClass = { | |
params [ | |
"_class" | |
]; | |
private [ | |
"_fnc_getClass", | |
"_fnc_WriteToString", | |
"_classArr", |
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X39_fnc_genMissionUUID = { | |
///Generates a numbers only UUID | |
///Chance for duplicates is extremly low but not 100% terminated! | |
///Chance for duplicates can be further reduced by taking player | |
///UID into account (will prevent usage for servers) | |
private [ | |
"_fnc_toNDigitsStringRandom", | |
"_parts" | |
]; | |
_fnc_toNDigitsStringRandom = { |
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if (!isNil "EH") then | |
{ | |
removeMissionEventHandler ["Draw3D", EH]; | |
}; | |
EH = addMissionEventHandler ["Draw3D", { | |
_prefix = "_USER_DEFINED"; | |
_prefixCount = count _prefix; | |
_cfgMarkers = configFile >> "CfgMarkers"; | |
_cfgMarkerColors = configFile >> "CfgMarkerColors"; | |
_FadeDistanceMax = [2000, 3000]; |
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<html> | |
<head> | |
<style> | |
body { | |
} | |
.quiz { | |
width: 75%; | |
text-align: center; | |
margin: auto; | |
background: #929292; |
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if (!isNil "eh") then {removeMissionEventHandler ["Draw3D", eh];}; | |
eh = addMissionEventHandler["Draw3D", { | |
{ | |
private _pos = position _x; | |
drawLine3D [[(_pos select 0) - 1, (_pos select 1) - 1, (_pos select 2) - 1], [(_pos select 0) - 1, (_pos select 1) + 1, (_pos select 2) - 1], [1, 0, 0, 1]]; | |
drawLine3D [[(_pos select 0) - 1, (_pos select 1) - 1, (_pos select 2) - 1], [(_pos select 0) - 1, (_pos select 1) - 1, (_pos select 2) + 1], [1, 0, 0, 1]]; | |
drawLine3D [[(_pos select 0) - 1, (_pos select 1) - 1, (_pos select 2) - 1], [(_pos select 0) + 1, (_pos select 1) - 1, (_pos select 2) - 1], [1, 0, 0, 1]]; | |
drawLine3D [[(_pos select 0) + 1, (_pos select 1) + 1, (_pos select 2) + 1], [(_pos select 0) + 1, (_pos select 1) - 1, (_pos select 2) + 1], [1, 0, 0, 1]]; | |
drawLine3D [[(_pos select 0) + 1, (_pos select 1) + 1, (_pos select 2) + 1], [(_pos select 0) - 1, (_pos select 1) + 1, (_pos select 2) + 1], [1, 0, 0, 1]]; |
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