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| https://youtu.be/WOrBSXcYZHk?si=3U2UN-4w5_bkwuUj | |
| https://youtu.be/0pb9gQS_6dQ?si=tZCP-KyRwtW_oOjJ | |
| https://youtu.be/scvW3hAFgHE?si=BkIH1ocIyHJrYDTI | |
| https://youtu.be/ABBpsy6rlVU?si=ZSzGA1nm7PMjTdQW | |
| https://sewerslvt.bandcamp.com/https://www.patreon.com/sewerslvt | |
| https://youtu.be/xv7e4vMsFQ0?si=9HiPqtCwCHW0V7_X | |
| https://youtu.be/p3qS5i3-_7o?si=OCSK8x1ujPSVdLdf | |
| https://youtu.be/HgHArz9IwDQ?si=d-_Xp9r8D9AvkrSu | |
| https://youtu.be/qB1h_YdJ2-o?si=rV7rxdILC-vkAwUR | |
| https://youtu.be/6T-rJ5K21Kw?si=Dnp0LN8-VBWR-kUN |
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| using System; | |
| using System.Reflection; | |
| using UnityEngine; | |
| /// <summary> | |
| /// Boss 用 Enemy 拡張。 | |
| /// - Bullet prefab を複数アタッチ可能 | |
| /// - Effect prefab を複数アタッチ可能 | |
| /// | |
| /// 既存ファイル(Enemy.cs 等)を変更せずに、 |
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| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Globalization; | |
| using System.IO; | |
| using System.Reflection; | |
| using UnityEngine; | |
| #if UNITY_EDITOR | |
| using UnityEditor; |
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| // 未完成。"grab"と"irando"と"acidenv"と"pk"が動作しない。ユーザー定義関数だと思われる | |
| setcps(140/60/4) | |
| $: s("sawtooth!16") | |
| .wtenv(slider(7.678,1,10)) | |
| .wt(.3).wtenv(.3).unison(2) | |
| .dec(.16).diode("4:.4") | |
| .fm(time.mod("<1 _ _ 2>")) |
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| setcpm(170/4) | |
| stack( | |
| // kick | |
| s("bd*4") | |
| .bank("RolandTR909") | |
| .gain(1.2) | |
| .distort(2) | |
| .compressor("-15:8:5:.001:.05") | |
| .lpf(300) |
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| setcpm(170/4) | |
| stack( | |
| // kick | |
| s("bd*4") | |
| .bank("RolandTR909") | |
| .gain(1.2) | |
| .distort(2) | |
| .compressor("-15:8:5:.001:.05") | |
| .lpf(300) |
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| setcps(170/60/4) | |
| // kick only | |
| $: s("sbd*4") | |
| .lpf(400) | |
| .distort("3:.3") | |
| .sustain(0)._scope() | |
| $: s("bd*4") |
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| setcps(140/60/4) | |
| $: stack( | |
| s("sbd!8").distort("2:.3").distort("<0.1 0.3 0.3>").duck("2:3:4").duckattack(.2).duckdepth(.6), | |
| // s("sbd!4").distort("3:.6").distort("4").duck("2:3:4").duckattack(.8).duckdepth(.6).gain(6).bps(3), | |
| s("sbd!4").distort("3:.6").distort("<0.6 0.9 0.6>").duck("2:3:4").duckattack(.2).duckdepth(.6), | |
| // s("sbd!8").distort("3:.6").distort("4").duck("2:3:4").duckattack(.8).duckdepth(.6).gain(6).bps(3), | |
| s("<sbd*2 <sbd sbd*2> <sbd*2 sbd sbd*2 sbd*2> <sbd*4 sbd*2>>*4") | |
| .gain(0.2) |
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| setcps(170/60/4) | |
| $drums: stack( | |
| s("bd:1").beat("0,7?,10",16), | |
| s("sd:2").beat("4,12",16), | |
| s("hh:4!8") | |
| ) | |
| .duckattack(0.4).duckdepth(1) | |
| .orbit(2)._scope() |
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| setcps(140/60/4) | |
| $: s("sbd!4").distort("3:.4").duck("2:3:4").duckattack(.2).duckdepth(.7)._scope() | |
| $bass: n(irand(8).sub(3).seg(16)).scale("c:minor") | |
| .rib(3,2).distort("2.2:.3").s("sawtooth").lpf(200).lpenv(slider(2.832,0,8)).lpq(6) | |
| .orbit(2)._pianoroll() |
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